Thursday, January 14, 2010

Disheartened but back on track!

After looking at the rules for Starblazer Adventures I have become a little discouraged, it does everything I wanted a Ministry game to do... very well... only in space rather than Steampunk Earth. It put me off more than a little. However I am NOT going to let this get me down, if nothing else I can write up Ministry as a free fan add on and I can focus on Wind Riders

However I have had some new inspiration that may save the "publishable" nature of the product. One involves a more Positivist way of looking at FATE's dice system. Instead of doing like Starblazer and having a +d6 and a -d6 or using those annoying Fudge Dice I've just flipped the whole thing over.

Roll 2d6, add relevant numbers. So far it seems to be working okay but it'll need some play testing. I prefer systems with more addition than subtraction and having Subtraction be a key part of the base Die Roll just rubs me the wrong way.

I think I also want to rework the Skills a little to make the characters feel more "Ministry" than they did before.

Lastly I came up with the Achievements or Daring Deeds! system, a cool little method of advancement that's great for longer term play. No info on that though, gotta protect some ideas afterall.

Mechanic Setback 1

Well it looks like I'm going to need to rebuild my core mechanic. Initially I had hoped to do something interesting by assigning different skill levels to different die types, Level 0 = 1d4, Level 1 = 1d6, Level 2 = 1d8 up to Level 5 = 1d20. Unfortunately this system has proven a bit of a bust, the high probability that I initially wanted proves to be more of a problem than an asset. This occured when I actually played the game with the 5 Daring Point pool that was to be the norm. I ended up burning through all 5 of those daring points in a fairly standard combat with 4 goons and while I do want these exchanges to be dangerous I want them to be more weighted on the side of the players.

So anyways, my cat doth protest to my typing over my attention giving so I'm signing off for now. Later everyone.